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Fireball Island: The Last Adventurer
Expansion of:
Fireball Island: The Curse of Vul-Kar
30m - 60m
2 - 5 Players
Ages 7+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Action / Dexterity
17.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Deeevorce
5th player is nice. Giant ball fell kind of flat. Snakes are fun, but become very annoying, rolling off at the slightest vibration.
dgardenhire
Good expansion but I only rate it at 7 because it really should come with the base game. It’s essential to round out the base game.
AndySzy
Fifth player could be fun. The snakes are so tiny and fall so easily that they're more of a pain than anything; additionally, they just make you play randomly (which isn't super fun).