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Fireball Island: The Last Adventurer
Expansion of:
Fireball Island: The Curse of Vul-Kar
30m - 60m
2 - 5 Players
Ages 7+
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Action / Dexterity
17.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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BenSpears
The t-shirt module that gives each player a special ability is something we would never play without. The boulder is also pretty fun to flick. It’s also nice to be able to add a 5th player. We really like that if you get a snake bite, you have to use the next card in the deck as your action. As others have said, the one issue is that the snake marbles aren’t super secure in their spots on the board and because they’re all on one side of the island, it usually means that every time a marble is flicked, they all come tumbling down and have to be put back in place…and this happens A LOT. I think I would have preferred the snakes to be spread out around the island in more secure spots. Alternately, I could see us keeping all of the snake marbles aside and only giving them to a player who has an action card enabling them to flick a snake marble. The player could them flick them from an empty snake spot on the board.
BGG Library
Included in the Wreck of Crimson Cutlass Box Curse of Vul-Kar - Wreck of the Crimson Cutlass Crouching Tiger Hidden Bees Treasure Trove MUST HAVE BASE GAME TO PLAY
darthmoeder
“Snakes… Why did it have to be snakes?” This expansion, along with the bees and the spiders, add more chaos to an already chaotic game. Individually none of these three expansions get used extensively, but then one of them will destroy your plans when you least expect it. (Pro tip: Always expect it.) The snakes are only located on the left-side of the island, so they can be easy enough to avoid. However, unlike the bees who get poured into Vul-Kar, the snakes are ready to spill down the paths at every opportunity even if they’re simply breathed upon. Downside: You will spend a lot of time resetting the snakes back into their spots (which can be difficult to find) after almost every turn.