We will not be processing any orders from the 12th until the 28th of August Dismiss
40.00€
Out of stock
Username or email address *
Password *
Remember me Log in
Lost your password?
Email address *
Your personal data will be used to support your experience throughout this website, to manage access to your account, and for other purposes described in our privacy policy.
Register
CoyPenguin
Really interesting, unique spell casting mechanic. Really sadistic trap mechanic. Although some of said traps are much worse than others, so luck of the draw is a thing. Game can drag on - I've played games over 2 hours.
alanbyrne
A Cthulhu area control game with nice artwork and minis. Wasn't particularly enjoyed by the family so moved on.
BadgerGatan
Eh, not particularly fun. For this game to get played more than a few times, it NEEDS expansions probably, but I don't like it enough to really look much more into it. Variability between plays seems low. The game is very aggressive, with negative player interactions and long turns characterized by agonizing decision-making. You can get decimated by luck, or the cards can randomly favor you. There are mitigation factors (artifacts and escalating random resource abundance), but they take too long to kick in, and even the mitigation is partially driven by luck. Decision space isn't particularly interesting, and the Investigator Raids aren't a fun mechanic. Curses are my favorite idea, but they feel really unpleasant in practice. Packing constant mandatory player conflict (direct and negative) into a Lovecraftian theme (meh) with moderate-high luck dependence and high downtime is the perfect formula for a game I won't like. Agh, left a bad taste in my mouth.