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Fate of the Elder Gods: Beasts From Beyond
Expansion of:
Fate of the Elder Gods
60m - 120m
2 - 4 Players
Ages 14+
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
32.00
€
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Out of stock
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Kickstarter – Gamefound
Board Games
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Family and Children
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Adult
Thematic
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LCG
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Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
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D & D
Pathfinder
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Sprayoncrayon
A few modular rules including those for summoning creatures, as well as additional Elder Gods to invoke.
JavaJoe96
Kickstarter Project http://kck.st/29Rf5yV - Backed: 07/19/2016 - Funded: 08/19/2016 - Pledge Level: Pledge $59 or more: " Cultist ★One copy of Fate of the Elder Gods ($69.95 retail value) ★All applicable stretch goals ★Kickstarter promotional Azathoth Elder God ★Free shipping to US & Canada" - Payment: $59 - Survey: 10/13/2016 backerkit - Projected Delivery: 05/2017 - Shipped: Status: DELIVERED
FuzzyLlamaReviews
Beasts from beyond is an above average expansion. It comes packaged with a number of new elder gods to play as, a small amount of new spell cards and a fat batch of monster minis that you can utilize with the corresponding monster cards. So beyond the extra plethora of gods that expands the playability of the base game considerably, you are looking at what the monsters can add to this already stellar game. First off, the monsters are reallllly cool! They each have a completely different ability that you can use to wreak havoc on your opponents or help you in some way and they each add a nice twist to the gameplay. Here’s the downside…..you don’t get to summon them very often at all, at least on a 2 player game. To summon a monster you have to have the particular spell card that allows you to summon one and there are VERY few of those mixed into the already bloated spell cards pile. So if you happen to get one of those cards AND have the specific colors available to ready the spell then you can summon the beast. However of the two games I’ve played with this expansion (both 2 player) I was only able to summon once and at the last 2 turns of the game. The second game I played I had the spell card in hand but didn’t have the required color/symbol combo to summon it and the game ended before I could. So the bad part is that you really cannot focus on summoning these really cool beasts if you ever hope to win the game. I spent the whole game trying to summon one and completely neglected my strategy of winning. Which makes them more of an offhanded addition to the game. Like play the game to win and forget about them AND IF the stars happen to align in your favor then you can summon one. And this is such a shame because when you can actually get a monster on the board it really makes the game more fun and exciting. I think a good way to balance this is to remove some of the spell cards so you can draw summon monster cards more often. I haven’t tested this yet but might be worth a try to bring the beasts out more often. As far as single player goes they recommend not to use the beasts or the majority of the new gods that come with the expansion. Which makes sense since the beasts are more of a multiplayer addition. So if you only play single player then I would not recommend picking this up unless you are a collector and need those precious minis to paint and display. Other than that there is a god that you can play as that uses one of the beasts as his special power and I did find that very enjoyable. All in all if you loved Fate of the Elder Gods then I would suggest picking this expansion up as it does add quite a number of new gods to play as not to mention the awesome beasts when you get to play them.