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Era: Medieval Age
45m - 60m
1 - 4 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
The simultaneous action selection mechanic lets players secretly choose their actions. After they are revealed, the actions resolve following the rule-set of the game.
Simultaneous Action Selection
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Medieval
59.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Carang25
Make decisions to build the best village to get more points and resources. Plan each turn thinking about the following ones with a part of randomness. Excellent components. In each round there is interaction between the players (you can blackmail or be blackmailed by others). Solo mode also works very well.
bclayj
Game is a lot of fun, real shame about the player boards though. The stickers are a decent fix, but they do not look great. It boggles my mind that they would produce such fantastic components in every other way and choose to leave the player boards this way. Lowered my rating, just too fiddly - would rather play RttA
Addiction2k
Solid, fun little game, but it’s dice based so it can be a little swingy. Too long to be considered a filler, tho it's only 40 minutes. But it's got filler kind of energy if that makes sense.really only interesting after you buy all the pieces.