57.00€
Out of stock
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andrelemoine
Great production value on all the tokens, but the exceptionally large sizes on tokens makes the game unwieldy. Captures the theme of primitive inventions but the sheer amount of resource conversion didn't really thrill me. Need to give it another few plays.
Lapka32
This is a game I really want to like - but it has too many fiddly problems. It could have had way less resources, way less rules, and, honestly, no randomly added interaction rules. Then, it would be interesting to play.
Goatcabin
I've played twice solo now, and gameplay confirmed my suspicions from reading the rules: there's a lot of work involved in this game to get to the enjoyment. Unfortunately, the game's components aren't doing much to lighten the load. The game comes with giant cheat sheets for the different actions; what I would have preferred is less complexity. Also, while the hexagon tiles are labeled with invention titles, the inventions themselves are unmarked--you have to check the cheat sheet to make sure you're taking the right tile. There also aren't enough status markers included in the box to play the extended game (which the solo game is), and there is no storage solution (even baggies) included. That being said, the game is thematic and immersive, and once you get over the hurdle of learning it, it makes some sense and there is a decent resource conversion puzzle to be had. The dummy opponent is easy to operate, and a game takes 30-45m from setup to finish (but then you have to put it away...). Is it worth it over, say, solitaire Agricola or Terraforming Mars? Early plays say no, but I'll keep playing to see, and also try it with other humans (although I despair of teaching this one). EDIT: This one is growing on me. I don't think it's destined to become a favorite, but it does get easier to manage with more plays.