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Description from the publisher:
The Ancient Uprising has been put down, and a fragile peace again holds in the galaxy…but suddenly, everything changes. Several new factions rise to disturb the status quo. The Unity nanomachines bend energy and matter to their will. The Shaper ships tear the spacetime fabric apart, while insignificant Octantis factions take a developmental leap after leap forward. It almost seems like the base laws of the universe no longer apply.
Eclipse: Shadow of the Rift introduces several new mechanisms to Eclipse, including Time Distortion, Evolution and Anomalies, as well as several new Rare Technologies, Developments and Discoveries. It includes two new player boards with three new different alien species from which to choose. Due to its modular design, you can use all of these additions or just some of them in any game of Eclipse according to your preferences and play style. The expansion does not require the Rise of the Ancients expansion, but is fully compatible with it.
As the shadows unfold from the rifts of spacetime, can your civilization stand unbroken?
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 120m – 120m |
Designer | Touko Tahkokallio |
Theme | Civilization, Expansion for Base-game, Fighting, Space Exploration |
Publisher | Lautapelit.fi |
doggie bear
Younger son J spent his own money (with my wife's help in placing the order) to get this from a European seller!
Bonham R
While the Rise of the Ancients expansion is pretty much an instant buy this one is pretty 'Meh'. I'm not all that impressed by it. There are some basics you can toss in that add to the game that are great, but overall this expansion feels like it was trying too hard to be innovative and reached a bit too far.
jutuomin
It's the same diamond quality game as Eclipse would be without. I think the game is great regardless if you add Shadow of the Rift or not.