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Description from the publisher:
The Ancient Uprising has been put down, and a fragile peace again holds in the galaxy…but suddenly, everything changes. Several new factions rise to disturb the status quo. The Unity nanomachines bend energy and matter to their will. The Shaper ships tear the spacetime fabric apart, while insignificant Octantis factions take a developmental leap after leap forward. It almost seems like the base laws of the universe no longer apply.
Eclipse: Shadow of the Rift introduces several new mechanisms to Eclipse, including Time Distortion, Evolution and Anomalies, as well as several new Rare Technologies, Developments and Discoveries. It includes two new player boards with three new different alien species from which to choose. Due to its modular design, you can use all of these additions or just some of them in any game of Eclipse according to your preferences and play style. The expansion does not require the Rise of the Ancients expansion, but is fully compatible with it.
As the shadows unfold from the rifts of spacetime, can your civilization stand unbroken?
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 120m – 120m |
Designer | Touko Tahkokallio |
Theme | Civilization, Expansion for Base-game, Fighting, Space Exploration |
Publisher | Lautapelit.fi |
Gedaning
A great expansion to eclipse the new races are all very unique and the anomalies and rift dies add a cool element to the game. I would definitely pick up rise of the ancients first as I think that is more of an essential expansion but this is a very solid expansion for fans of eclipse
Laoakai
Great new races. The Nexus sector adds some fun and risk and the new weapons are especially good to improve the variety of the game.
DaCooGa
More extreme than the rise of the ancients expansion. While RoTA made the game feel more complete with stronger ancients and new races with cool abilities, this expansion feels different. The mechanics it adds are way more wacky (in a good way) that can definitely throw you for a loop. For example, one race literally has a time travel mechanic, able to receive resources from the future that they will pay for in a future round. They can also get free ships that they will pay for later. It's sort of like a credit card debt they can use. Very bold to add that and I think it paid off well.