In the city of Waterdeep rests a tavern called the Yawning Portal, named after the gaping pit in its common room. At the bottom of this crumbling shaft is a labyrinth dungeon known as Undermountain, domain of the mad wizard Halaster Blackcloak, who has seeded his lair with monsters, traps, and mysteries.
As an adventurer in Waterdeep: Dungeon of the Mad Mage, you plan to explore Undermountain in search for treasure while navigating numerous traps and ominous monsters.
Following in the path of the other critically-acclaimed D&D board games, Waterdeep: Dungeon of the Mad Mage features multiple scenarios, challenging quests, and gameplay designed for a single player or a cooperative group of 2-5 players. The game features new environment and bane/boon cards, as well as the trap and spell decks that premiered in Tomb of Annihilation.
Waterdeep: Dungeon of the Mad Mage can also be combined with the other D&D Adventure System co-operative play board games, including Tomb of Annihilation, Temple of Elemental Evil, The Legend of Drizzt, Castle Ravenloft, and Wrath of Ashardalon.
Miniature counts (standard edition)
Green Monsters (31)
Shadow (3)
Grung (3)
Intellect Devourer (6)
Grung Elite Warrior (1)
Bheur Hag (3)
Thug (3)
Veteran (3)
Flying Sword (3)
Veteran Leader (1)
Thug Leader (1)
Beholder Zombie (2)
Scaladar (1)
Death Tyrant (1)
Purple Villains (7)
Trobriand (1)
Halaster Blackcloak (1)
Arcturia (1)
Muiral (1)
Zalthar Shadowdusk (1)
Grey Ooze (1)
Dezmyr Shadowdusk (1)
Dark Blue Heroes (5)
Navell Human Paladin (1)
Cormac Half-Elf Cleric (1)
Atka Tiefling Fighter (1)
Marcon Human Sorcerer (1)
Trosper Gnome Rogue (1)
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