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Dune: Ixians & Tleilaxu
Expansion of:
Dune
2 - 5 Players
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
17.00
€
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Kickstarter – Gamefound
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HiveGod
[q=Chris Farrell]I’d suggest always using the Tech Tiles. I’d also suggest just introducing one faction at a time. I actually think Dune is best with 5, and I’d recommend using the core 4 (Atreides, Harkonnen, Emperor, Fremen) plus Bene Tleilaxu. With 6, use the core 4 plus Bene Gesserit and Ixians (you could also do Guild and Ixians if you prefer). Going forward then, I think you have to have Atreides and Harkonnen, and you want the Ixians with 6. Playing without the Fremen would for sure seem weird, so I think you’d probably prefer to keep them in, but otherwise go nuts. I would save the new cards (Treachery, Traitor, Spice) for a later play as well.[/q]
Badtrol
I still get rules wrong for this expansion all the time I like brevity but there was space for some expanding key concepts in the rule book!
ClassicOxy
Two great factions. Would be a 9.5 if I needed more variability in the game, but unfortunately the game rarely hits the table due to its complexity and playtime.