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Dune: Imperium – Immortality
Expansion of:
Dune: Imperium
60m - 120m
1 - 4 Players
Ages 13+
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
Movies / TV / Radio theme
30.50
€
30 day low:
In stock
Dune: Imperium – Immortality quantity
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Alan Stern
More good is good. The new card types are good. The new track is good. The new faction is fine. Adds a little complexity to an already complex game, but it's really just a drop in the bucket. Worth it!
Argand
Primeras impresiones Parece que mejora la renovación del mercado, aunque incluye 2 tracks nuevos no se meten demasiado en el juego. Ayuda bastante a depurar el mazo con lo que si te vas conociendo las cartas puedes generar una máquina muy potente para alcanzar tus objetivos. Las atómicas están bien cuando el mercado se estanca con cartas basura de poco valor estratégico y tienes muchos puntos en tu revelación como para desperdiciarlos. El track de investigación es muy sencillo pero el flujo que sigas condiciona que alcances los puntos de victoria a dicionales o que mejores tu mazo. Si eliges lo segundo es posible que no termines el primer track.
Bluedude303
I really like Immortality, possibly more than I like Rise of Ix. The grafting cards and Bene Tleilax board feels like it adds just the right amount of content for me. I sometimes feel like it's a shame they didn't add any new leaders, but then again perhaps Immortality didn't need to either. Where a lot of the content from Rise of Ix can be ignored, not with Immortality. Replacing Dune the Desert Planet with Experimentation means that you're going to at least get a little way on the research track. You'll likely be able to get at least one Tleilaxu card. It just integrates really seamlessly. I'm eager to try Dune: Imperium with just Immortality and see what that's like.