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1.1K Ratings - Board Game Rank: 4185 Thematic Rank: 794 Family Game Rank: 1331Meeple on Board Rating
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Alekzys25
Esta bueno para el rato de ocio, pero no es lo que esperaba mecánicamente. Se necesita mucho espíritu de fastidiar al otro. Las miniaturas valen mucho la pena, pero el juego solo esta ok, nada del otro mundo.
h2posh
On your turn you can either expand the dungeon with one of the room tiles in your hand or move your hero in the dungeon into the next room. The goal is to be the first to collect a certain amount of gold. Each room tile comes with a special effect that usually triggers when a hero enters the room. When your hero collects gold, you draw a random coin worth 1 to 3 gold, which you keep hidden from the other players. It is a rather short and luck based game with a lot of player interactions, some of them rather nasty, e.g. stealing gold or tiles from a another players hand. Although I really like to effects of the rooms and the player interactions, the race for the gold can become frustrating when you are drawing useless tiles or coins of low value. If, in addition, your last good coin or tile is stolen, you might end up with absolutely no chance to win anymore. Then, anoying the other players is all you can do for the rest of the game.
hellp
Beer-and-pretzels filler. Quick, chaotic, maybe too many different actions to choose from. Good components, although sometimes the minis get in the way of the door and arrows, so it becomes harder to see valid paths. Mean and take-that yes, but because of the short play time that does not really matter - which also is a problem. Theme and gameplay remind me of Argo, which is more strategic/abstract, more meaningful, and more fun.