33.90€
Out of stock
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aegerman
Trade interest: medium (includes expansion) Production: 10/10 Rules Teach: 8/10 Replay Value: 6/10 Scalability: 7/10 Fun Factor: 7/10
Achire
10/10/17 - Played again and I've figured it out: this is a great game for 3+ players and a terrible game for 2 players. At 3+ player counts, the luck is mitigated, there's more rolls due to kicked-out actions, and it's almost impossible for one player to get all the good cards. Playing this game with 3 or more players fixes all its' problems. It makes it a fun, rather short engine-builder that keeps you invested during other peoples' turns. But if you don't have at least 3 players to play it with, my opinion is that you should not play it at all. Also, the set-up is way shorter with 3+ players as you don't have to remove half the die faces for sale in the beginning and then put them back in the correct order when cleaning up. 09/22/17 - Nice art, love the dice-building, but the game is just too lucky for me. One could argue I built a better engine than my opponent, but as far as I could tell, she was endlessly upgrading her dice faces and yet rolling terribly while I was getting value from pretty much every upgrade that I did get and taking two turns a round.
ajax013
+ Building your own custom dice through the game is tactically satisfying; There are plenty of options on the cards to keep things fresh for a while. - The game lasts a bit longer than I wish it did when playing with two or four players (weird, right?).