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Dead & Breakfast
20m - 40m
2 - 4 Players
Ages 6+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
18.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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hamiwill
Picked this up thinking it would be a fun family game and was not disappointed. My kids had a blast playing the game and even the wife (who is not a big game player) had fun building her monster hotel. Good for most ages with a little parental coaching for kids under 8.
opiumseed
I was one of the playtesters of the game and was wonderful to see how it evolved. Braincrack did a amazing production job and the result is the best implementation of the original designer idea.
uberuberrich
Meh. Fine to fill 45 minutes, but I’d sooner play Kingdomino which is in the same vein but simpler, quicker and more flexible. There are just too many win conditions in this game and you have little control over achieving any of them it seems.