Cthulhu Wars: Azathoth ExpansionExpansion of: Cthulhu Wars
90m - 90m
2 - 4 Players
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Variable Player Powers
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Collecting my comments on most CW Expansions here, noting when optional expansions were offered to players, how often they chose to use them. Lots of factors will skew this, like which factions are playing when these options are up for grabs and which options are available to choose from at the time, etc.. (Map and High Priest Expansions have their own comments) Numbers are times selected / times offered Neutral Cultists/Investigators/Monsters/Structures/Terrors/Clan Members (basically, anything recruited in the Doom Phase that includes Doom in its cost): 0/0 Asteroid Cats (on Order) 1/1 Brown Jenkin 0/0 Cat of Neptune (on Order) 0/0 Cats from Mercury (on Order) 0/0 Cats from Venus (on Order) 1/1 Dark Demons 0/0 Dhole 1/1 Dimensional Shamblers 0/0 Cacodemon 0/0 The Eidolon 0/0 Elder Shoggoth (on Order) 1/1 Elder Things 0/0 Eradicators 1/3 Ghasts 0/0 Giant Blind Albino Penguins (on Order) 1/1 Gnorri 0/0 Great Race of Yith 3/3 Gugs 1/1 Hound of Tindalos 0/0 Insects from Shaggai 0/0 Investigator Amilia Azevedo 0/0 Investigator Cindrew Putorius 0/0 Investigator Hanna Hazard 0/0 Investigator John Dark 0/0 Investigator Moose Kowalski 0/0 Investigator Naomi Johnson 0/0 Investigator Tarang 0/0 Investigator Victor Steel 0/0 Junior Whateley (On Order) 0/0 Lavinia Whateley (On Order) 2/3 Leng Spiders 1/3 Moonbeasts 0/0 The Prophetess 0/0 Quachil Uttaus 1/1 Satyrs 1/1 Servitors of the Outer Gods 1/1 The Shadow Pharaoh 1/1 Shantaks 1/1 Star Vampires 1/1 Voonith 1/1 Wamps 0/0 Wilbur Whateley (On Order) 0/0 Wizard Whateley (On Order) 0/0 Worms of Ghorth Independent Great Old Ones: (each time they are killed and goes back into pool makes a new "offering", so may have multiple selections and offerings per game.) 0/1 Aboth 0/0 Atlach Nacha 0/1 Azathoth 1/1 The Bloated Woman 1/1 Bokrug 0/1 Byatis 1/1 Chaugnar Faugn 1/1 Cthugha 0/0 Cthulhu 0/0 Daoloth 0/0 Dire Azathoth 0/0 Dire Cthulhu 0/0 Dire Yog-Sothoth (on Order) 0/0 Eihort 0/1 Father Dagon 1/1 Ghatanothoa 0/0 Gla'aki 0/0 Gobogeg 0/0 Hagarg Ryonis (on Order) 0/0 The Harbringer 1/1 Hastur 0/1 The Haunter of the Dark 0/0 Ithaqua 0/0 The King in Yellow 0/1 Mother Hydra 0/0 Nodens 0/0 Nyarlathotep 0/1 Nyogtha 0/0 Rhan-Tegoth 0/0 Shub-Niggurath 0/0 Tsathoggua 0/1 Tulzscha 0/0 Ubbo-Sathla 0/0 Y'Golonac 1/1 Yig 0/0 Yog-Sothoth Neutral Spellbooks: (Recriminations can allow neutral spellbooks to be swapped out and go back into the pool making a new "offering", so some spellbooks can have multiple offerings in one game, and not others.) 0/0 The Mao Ceremony 0/0 Recriminations 0/0 Shriveling 0/0 Stars are Right 0/0 Umr at-Tawil 0/0 Undimensioned
This expansion adds some neutral units and powers that players can purchase to vary their faction strategy during gameplay. Great addition for added variety.