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City of Gears
45m - 60m
2 - 4 Players
Ages 8+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Play occurs upon a modular board that is composed of multiple pieces, often tiles or cards. In many games, board placement is randomized, leading to different possibilities for strategy and exploration.Some games in this category have multiple boards which are not used simultaneously, preserving table space. Unused boards remain out of play until they are required.
Modular Board
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
59.90
€
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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ericemckee
I really want to like this game (first KS I ever backed) but I think the concept is more promising than execution. Not fun at 2 players because of the "take that" and even at 3, there's a lot of ganging up. Since the city effects take place first, then worker actions, that means that you build your engine at the end of your turn, and it's way too easy for someone else to sabotage before you can actually use it to full effect. I still like it, but it'll never be a favorite.
Andy Pain
Played John's copy 4 handed and we pulled 3 white cogs very early so game finished unusually early before our engines were working.
bhudson1972
The components are very good. Even the retail version. The game is a bit fiddly as you have to flip over tiles in the middle of the board. Area control with some randomness of pulling cogs. Definitely a little mean as well. The main problem is the cog development powers are very swingy and the game can end quite abruptly. So, you can get beat down and really do nothing wrong.