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Cerebria: The Inside World
Cerebria is a deep, objective-driven area control game for 1-4 players, where Bliss and Gloom, the two sides of the human personality, compete to influence the Inside World’s developing Identity.
60m - 120m
1 - 4 Players
Ages 14+
ajewo
Complex area control game where players move clockwise around different locations including hand management and deck building by Mindclash Games (Trickerion, Anachrony). + Artwork and components + Very unusual theme (emotions) + Players can upgrade their actions on their player board + Different score cards to specialize (having most of something / area control on the board) + Each game feels different due to different emotions and ambitions (variety) + Many paths to victory # 4 players feels pretty much like a 2 player game (team mode) # Plenty of moving parts - Hard to teach (many rules) - Big game box
Acon
Too much individual actions. Really abstract theme. Starting faction has a higher chance of winning. Too complicated and confusing iconography.
Bruce72
Played solo exclusively. Awesome thinky euro with decent asymmetry of playable characters that definitely increases replayability. One negative is that the Iconography is often unintuitive and requires near constant referencing of the rulebook. Solo opponent is challenging, easy to run and simulates an actual player quite well. Refreshing that (unlike Anachrony and Trickerion) an expensive expansion is not required for solo.