44.00€
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beri2
With 25+ plays under my belt, I’ve always admired Caylus and it will stay so. It is a respectable, formidable, founding elder that still works very well. So I didn’t expect to like this new version that much: stealing characters (direct interaction), no more favor tracks, no more timing control (bailiff) – all of that made me wince. And yet, after a dozen plays, I feel like playing 1303 more often than 1289, which burned my brain a tad too much. Surely 1303 is demanding too, but it’s refreshingly smoother. **What I like, compared to 1289** - the variable setup drives each game into a different direction - the absence of coins is a considerable time and mental load saver - no starting building produces cloth: gotta buy it or find another way - the much smoother resolution phase: with way fewer buildings that offer a choice, everything is quicker and nearly simultaneous - 3-resource buildings seem more consistent to me and the resource the owner gets is imposed (and it’s never cloth) - the provost is always placed between the last two buildings —> constant pressure around the end of the road - the lawyer is there by default, making it easier to shape games and dry up resources - simplified costs: a favor costs one resource, as does building a residence (two in 1289) - building prestige buildings is smoother - income-generating prestige buildings are now the cheapest (this + the fact that you needn’t visit the architect to build them) - these micro-rules disappear: an action’s cost depends on how many players passed, visiting my own buildings always costs 1 (exception), how the bailiff moves, when a period ends and the related scoring, max 1 favor per track per phase, period-specific favor track restrictions, etc. **What I like less**: - no more stables - Agricola-like turn order (however the designer and publisher are fine with aligning it with passing order) - no more favor tracks (something like those in Caylus Magna Carta could have been nice) - the potential cringe when being stolen a character
cromatoast
Tentative rating which has more to do with my feelings about worker placement than about Caylus 1303 in particular. I really enjoyed the tension and strategy of the original and this new version sacrifices some of that in the name of time and streamlining. Not to say this is a bad trade-off! I'm not sure this is better than, or even as good as, the OG Caylus but it is close enough and has an easier path to the table.
Cubesonamap
A great job with streamlining by Attia. A good game, but nothing beats the original. Takes away too much of the good. Will appeal to modern board gamers, but they should've just updated the artwork on the original instead.