Castles of Mad King Ludwig
In the tile-laying game Castles of Mad King Ludwig, players are tasked with building an amazing, extravagant castle for King Ludwig II of Bavaria…one room at a time. Each player acts as a building contractor who is adding rooms to the castle he’s building while also selling his services to other players.

90m

1 - 4 Players

Ages 13+
Airstrike Apollo
Moves quickly if you don't allow AP to set in. Step back from the table when finished and admire your blueprint!
143245
I enjoy this more than Suburbia for the more relaxed feel, more attractive theme, and the price setting auction which requires me to keep some attention paid to what others are doing (this is really where CoMKL adds interaction between players compared to Suburbia). The initial setup really blows though, makes me want to play 2 or 3 games in a row as a result, and like Caverna, I highly recommend either making an insert or buying a custom one. Second, the same number of turns regardless of player count looks nice on paper, but causes the game to stumble as you remove the tiles at random (In some ways, I'm curious how it works if you do a 2p game with 3p tile counts, sure, it takes longer, but how does that fit). Still more attractive in terms of desire to play than Suburbia for us. I really wish there was more value paid to the a constrained castle vs just this perpetual sprawl that it almost always morphs into. Getting pieces that match castle goals almost always trumps the adjacency benefits of doing urban-style density.
2bago
Have heard some good things about it, and saw it mentioned here: https://boardgamegeek.com/geeklist/216258/pastejs-geeklists-based-ratings-particular-groups