Call to Adventure: The Stormlight Archive
30m - 60m
2 - 4 Players
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
In storytelling games, players are provided with conceptual, written, or pictorial stimuli which must be incorporated into a story of the players' creation.