A repackaging of the Dunwich Legacy cycle. All of the player cards for the cycle can be found in the Dunwich Legacy Investigator Expansion while all the encounter cards and campaign cards can be found in the Dunwich Legacy Campaign Expansion. —user summary
The Dunwich Legacy is a deluxe expansion for Arkham Horror: The Card Game.
Several months ago, three Miskatonic University professors armed themselves with secret knowledge, traveled to Dunwich, and brought an end to the strange and terrifying creature that had been terrorizing the secluded village. Their heroic efforts brought peace to the region—for a while—but also left the men scarred by the horrors they had witnessed. Now, one of those professors, Dr. Armitage, has need of your assistance. His colleagues have gone missing, and he fears the worst…
The Dunwich Legacy challenges you to find the missing professors and launches you into a campaign that leads to Miskatonic University, the notorious Clover Club, and beyond. Five new investigators arrive to offer their services, armed with fifty-nine new player cards (including a complete playset of each) that allow you to pursue new deck-building strategies and new styles of play. Finally, you’ll find all manner of new terrors arrayed against you—from backroom thugs and bad luck to arcane hexes and wholly unnatural abominations.
—description from the publisher
Solo, 2 Players
60m – 120m
Cooperative Game, Solo / Solitaire Game, Hand Management, Variable Player Powers
Card Game, Expansion for Base-game, Novel-based, Fantasy, Horror
Since BGG makes it difficult to differentiate between games owned and expansions owned, I mark them owned here instead of marking them owned in the status tracker. Owned
This is my second full campaign and it was a little bit of a bummer. EOTE set the bar really high in Story telling. Dunwich is more like the core box. While I rewinded "Undimensioned and Unseen" 3-times because of unlucky first few rounds and just bad design, I loved the ending with "Lost in Time and Space". The rest is ok, but nothing worth telling about. The campaign has one big problem overall for me, that's the experience points. I want to build cool decks. With often just 1 new card per scenario it doesn't feel existing.
Muy buena expansión, experiencia superior a la caja base. Hay escenarios que no me gustaron mucho, pero no quita que sea una experiencia muy disfrutable. Juegazo.