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54.50€
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In Anno 1800, a board game based on the popular PC game from Ubisoft, you continuously build up your own industry to develop your home island.
Ship fleets allow for lively trade and the development of new islands in the Old and New World. You have to fulfill the wishes of your own population. While the inhabitants are initially satisfied with bread and clothing, they soon demand valuable luxury goods. You must plan production chains sensibly and keep an eye on the specialization of your population. The goal: A wise distribution of farmers, workers, craftsmen, engineers, and investors — but the competition never sleeps and can snatch the new achievements from under your nose at any time! Who can create the most prosperous island?
—description from the publisher (translated)
Ages | 12+ |
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Players | 2 Players, 3 Players, 4 Players |
Play Time | 120m – 120m |
Designer | Martin Wallace |
Mechanics | End Game Bonuses, Race, Tech Trees / Tech Tracks, Variable Set-up |
Theme | Card Game, City Building, Industry / Manufacturing, Video Game Theme |
Publisher | 999 Games, KOSMOS, Galakta |
andreas21son
Quick clean turns . AP prone players can really slow this game though ... one other gripe is I thinking the person being traded with should gain more gold instead of just one or I'd be doing 8.5
arod324
Really enjoyed this game. May end up being a bit too random for my tastes, for my first play was really fun and I'm looking forward to playing it again. Update after 6 plays - I won't ever turn it down when it comes up in my game group. There still is definitely some luck involved with what you draw, but the gameplay is still engaging and keeps drawing me in. It has a Terraforming Mars tactical feel where you draw cards and have to figure out how to best play/discard them. You definitely have long term strategy but have to roll with the punches and randomness.
aloysbx
Very pleasant game. Straightforward mechanics. Turns are quite quick. Tech tree leads to some interesting combinations and cards allow some satisfying combos. To some extent, it seems possible to diversify the strategies. The only downside is that the game is pretty linear and turns tend to look similar after a point in the game.