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Anachrony: Classic Expansion
Expansion of:
Anachrony: Classic Expansion
60m - 120m
1 - 4 Players
Ages 15+
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
This mechanism requires players to select individual actions from a set of actions available to all players. Players generally select actions one-at-a-time and in turn order. There is usually(*) a limit on the number of times a single action may be taken. Actions are commonly selected by the placement of game pieces or tokens on the selected actions. Each player usually has a limited number of pieces with which to participate in the process.
Worker Placement
27.00
€
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Kickstarter – Gamefound
Board Games
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Family and Children
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Adult
Thematic
Ελληνικα Παιχνιδια
LCG
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Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
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STALKERhun445
One part horrible (Doomsday), one part unbalanced (Pioneers), one part not-bad-but-not-good-enough-to-get (Guardians).
Jestertrek
Three mini expansions that do not integrate well together. Each kind of sits there in isolation adding one not-very-interesting option to an already heavy and option-rich game. Of the three, Pioneers is the most imaginative but also the one that fits least well with Anachrony's style and mechanics. +0.5 for the absurdly evocative Guardian minis.
Llewellen
[url=https://www.kickstarter.com/projects/438141406/anachrony-fractures-of-time-expansion-and-infinity/description]KS[/url], gamefound, PM done [url=https://forum.cwowd.com/t/anachrony-fracture-of-time-pg-de-kakitaben/5282]PG cwowd[/url], [url=https://docs.google.com/spreadsheets/d/1xMfa1XQ6bXkI6DMFGlIbWXA6Q_ne3GtG7rRMRwf2jfI/edit]google doc[/url]