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AlderQuest (Kickstarter – AlderQuest + Arctic Allies Pledge)
60m - 90m
1 - 4 Players
Ages 10+
Pattern Building is a system where players place game components in specific patterns in order to gain specific or variable game results. For example: placing chips on 2, 4, 6, 8 on a board gets the player an action card they can use later in the game.
Pattern Building
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
41.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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Dblankenship81
[url=https://www.kickstarter.com/projects/mikegnade/alderquest-a-wintry-mix-of-area-control-and-match-3/description]AlderQuest + Arctic Allies pledge[/url]
musicalanarchy
I wanted to like this more, but it just feels like such a slog. The two phases are basically two separate games, they just don't feel connected enough by any means. It takes so long to be able to do anything of consequence with your minions, so the game just takes too long.
Pasa_
It's fantastic design and stands unique among not just the games I have but I'm aware about. It takes a few games to get the rules right and a few nuances you probably have to cover on your own, but it worth it. With not even that many cards and effects the game provides very large decision space. And surprises. On both sides: when you think the opponent can't do something till you next moves, he might just find a way. Also on your turn you may think not really bright situation, then find a different combination for a huge difference. Just 4 tribes and 3 hero in each, still massive variability on how it turns out. The most important nuance for me in such games that kinda every move is powerful. It's always hard choice. The game can be pretty long and is exhausting due to all the thinking. It's not really a negative, just saying. KS late pledge, arrived on 2021/06/24