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Age of Steam: Deluxe Edition
120m - 120m
1 - 5 Players
Ages 13+
This mechanic requires you to place a bid, usually monetary, on items in an auction of goods in order to enhance your position in the game. These goods allow players future actions or improve a position. The auction consists of taking turns placing bids on a given item until one winner is established, allowing the winner to take control of the item being bid on. Usually there is a game rule that helps drop the price of the items being bid on if no players are interested in the item at its current price.
Auction/Bidding
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
This mechanic usually requires players to pick up an item or good at one location on the playing board and bring it to another location on the playing board. Initial placement of the item can be either predetermined or random. The delivery of the good usually gives the player money to do more actions with. In most cases, there is a game rule or another mechanic that determines where the item needs to go.
Pick-up and Deliver
Player elimination occurs in multiple-player games (>2) when a player can be eliminated from the game and play continues without the eliminated player.
Player Elimination
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
Trains
78.00
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Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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4wire
2 games played. I'm not sure this game will be popular with our group because it is simply too long. We play it inside of four hours max but not below 3 hours, which limits the number of different games we get to play in our 6 hours of Friday night gaming. The game itself is good though, a lot of options, not enough cash, a lot of thinking forward.
AdamT
It's a tightrope walk in finance for the first few turns but as long as you let new players know this they should be fine.
Admiral Fisher
In a way, this is a "gamer's game" par-excellence. It's deep, edgy and precise. You needn't bother asking Aunt Maude to play this one after tea, in fact even amongst your gaming friends only the most serious would enjoy it. I may change my rating as I play it now, but as I see it at present, the plusses here are: great depth, agonising decisions, cut-throat play, replayability, room for lots of different strategic thinking, subtlety. On the negative side: get behind early and you struggle/get ahead and you're hard to stop (in some games of this, it can be a total killer), badly written (though simple) rules, dull art work, a fairly high degree of luck for such a strategic game, some players may think there's no fun involved in it (you won't get smiles just a lot of head scratching). And it's pretty dry and very mathematical. The last third is rinse and repeat after setting yourself up - just ship as many goods as you can for the maximum you can make. That might be something that burns your brain in the planning, but in terms of the spin off at the end, it's pretty dull in terms of fun. For myself, I sort of enjoyed it the first time, but felt less good about each time I played it thereafter. I wouldn't say that it was enjoyable as Wallace's other highly acclaimed heavy game - SoE, though it's about as deep. But that depth is in very different ways, and whilst this is good, it's not one I then long to play again, which I do with SoE. So, I'm giving this a 5 because I appreciate that it is not a bad game. It is well done. However, I do not enjoy it at all. It gets a 2 out of 10 for enjoyment from me, and an 8 for being well constructed. Having recently played Railroad Tycoon, I marginally prefer that...but I'm not big on that one either. RT is not as pure, but it's slightly more fun. Actually, I'd say the game where about 80% the same, which makes RT more "AoS midi" than "AoS lite."