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Adventure Tactics: Domianne’s Tower – Second Edition (Kickstarter)
45m - 90m
1 - 5 Players
Ages 10+
The Campaign/Battle Card Driven mechanic is a relatively recent development in war games that focuses the players' actions on cards they have in their hand. The very basic idea is that performing a single action uses a single card. Games where cards are used to determine the outcome of battles do not use this mechanic.
Campaign / Battle Card Driven
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Some board games incorporate elements of role playing. It can be that players control a character that improves over time. It can also be a game that encourages or inspires storytelling.
Role Playing
Fantasy
Miniatures
93.00
€
30 day low:
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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axiombee
Really good campaign style game with a SUPER fun level up system. Be aware, if you buy the hero pack 1 expansion, there is a bona-fide infinite combo you can create with the time mage and you will likely need to house rule it out unless you just want to watch the game burn in 10 minutes.
bigred15162
Actually wrote a full-fledged review for my thoughts on this. Ultimately, fell short for me but not for reasons typically talked about. I felt like it was a lot of work for little reward and that it was overly cumbersome for the weight. That said, the character building mechanism has hopefully pushed the whole industry in a good direction.
danaolson
After an initial play, I will rate this a 7. I feel like it is likely to go higher as we get more plays in, but my first impressions are marred by the fact that the game simply doesn't scale well across the stated player count. This is not a 1-5 player game, it is a 3-5 player game. Yes, you can play it solo if you control 3+ characters, and yes, you can play it 2p if one or both players control extra characters, but this is garbage, in my opinion. Not as bad as Zombicide, in that regard, however. Also, the absolute mess of cards that are not presorted in any way, and are not clearly labeled for sorting, also didn't help. Jumping between the rulebook and the scenario book to figure out the gameplay, and STILL having ambiguous rules questions is not unique to this game, but still annoying. HOWEVER... I really liked the actual gameplay and upgrade mechanics, and I'm looking forward to the next time I get to play. It's gonna go smoother, I already know that, so it should be all up from here.