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A really solid expansion to a great game.
A lot of fun new modules that are not too complicated to add.
And a new asymmetric side that can be played, really cool!
The extra content added to the base game is welcome, although I could wish they'd added more scholars and bishops. As for the modules, I love the Governor. Having to move him around adds all kinds of interesting conundrums! The Specialists are a decent enough addition - nothing major, but welcome. I haven't tried the Ambassadors yet. Supposedly, they should reduce the length of the game. If so, they may be a welcome option. Of course, the big new addition is the Mayan player board. Honestly, it just looks like a bit much. Take that opinion with a grain of salt, as I haven't tried it myself. Not sure that I'd want to, though. "Santa Maria" already plays great, so why would I want to change the whole system?
All in all, a mixed bag that leans toward the positive side. If you really love "Santa Maria," then "American Kingdoms" is worth the buy. If you're on the fence, this expansion isn't likely to tip you over the edge.
I like the simple modules, especially the governor and the new end game scoring options. I could take or leave a lot of the other expansions. I haven't tried the new player board, but looks interesting.
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American Kingdoms, an expansion for Santa Maria, includes new buildings, scholars, bishops and shipping tiles, as well as several new modules, including:
The Mayan City: A new asymmetrical role for one player, with its own rules and goals (playable for 1-5 players)
—description from the publisher
Solo, 2 Players, 3 Players, 4 Players, 5 Players
45m – 90m
Eilif Svensson, Kristian Amundsen Østby
Set Collection, Variable Player Powers
City Building, Civilization, Expansion for Base-game
Aporta Games, Arrakis Games, Granna, Jumping Turtle Games, Lavka Games, PixieGames, Summon Games, Pegasus Spiele