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Santa Maria: American Kingdoms
45m - 90m
1 - 5 Players
Ages 10+
The primary goal of a set collection mechanic is to encourage a player to collect a set of items.
Set Collection
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
30.00
€
30 day low:
Out of stock
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Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
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Plunder boxes
Marvel: Crisis Protocol
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mnemonicuz
A really solid expansion to a great game. A lot of fun new modules that are not too complicated to add. And a new asymmetric side that can be played, really cool!
Corsairs
The extra content added to the base game is welcome, although I could wish they'd added more scholars and bishops. As for the modules, I love the Governor. Having to move him around adds all kinds of interesting conundrums! The Specialists are a decent enough addition - nothing major, but welcome. I haven't tried the Ambassadors yet. Supposedly, they should reduce the length of the game. If so, they may be a welcome option. Of course, the big new addition is the Mayan player board. Honestly, it just looks like a bit much. Take that opinion with a grain of salt, as I haven't tried it myself. Not sure that I'd want to, though. "Santa Maria" already plays great, so why would I want to change the whole system? All in all, a mixed bag that leans toward the positive side. If you really love "Santa Maria," then "American Kingdoms" is worth the buy. If you're on the fence, this expansion isn't likely to tip you over the edge.
alphaamigo
I like the simple modules, especially the governor and the new end game scoring options. I could take or leave a lot of the other expansions. I haven't tried the new player board, but looks interesting.