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In MEKHANE, fate and gods tell a story involving the available characters, using the tale cards. The story is divided in rounds called chapters, and at the end of each chapter, fate decides which character will die based on how the story has developed — and that story develops through destiny cards that tell each god (player) which characters should survive (with the numbers on the destiny card referring to the position of the character cards).
At the end of the game, one of the gods wins the game if their favorite character has survived.
Ages | 14+ |
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Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 30m |
Designer | Alessio Calabresi, Roberto Grasso |
Mechanics | Action/Event, Hidden Roles, Narrative Choice / Paragraph |
Theme | Card Game |
Publisher | Cranio Creations |
joshstar
Nice game with a different take on "storytelling" experience. As always, those kind of games depend on the group, but the playing time helps in this regard, as it never overstays it welcome.
Utchash_Faiyyaz
One of the Best games I have ever played.. the level of deception and storytelling this game projects is immensely brilliant.. A "must have" category of games.. the game designers have proven themselves to be ones of higher intellectual level..
comprendonio
Mekhane it is a very enjoyable game, perfect to share with a bunch of friends in any occasions! The dynamic of the game is just perfect, the opportunity to have fun and get to know the weird mind of your friends is just fantastic and it is great to explore people around you with a light touch. The illustrations are work of art and I would love to have a poster at home of every single card!! 10 stars are not enough