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Burke’s Gambit
20m
2 - 5 Players
Ages 14+
Dice rolling in a game can be used for many things, randomness being the most obvious. Dice can also be used as counters. The dice themselves can be unique and different sizes, shapes and colors to represent different things.
Dice Rolling
Games that use the Memory mechanic require players to recall previous game events or information in order to reach an objective.
Memory
Player elimination occurs in multiple-player games (>2) when a player can be eliminated from the game and play continues without the eliminated player.
Player Elimination
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
Variable Player Powers
Voting allows players to influence the outcome of certain events within the game. The vote may be all or nothing, choosing a target for an effect, or to determine the results of certain situations. Players’ votes may not have equal weight, and blocking a player from voting can be a valid tactic.
Voting
Deduction
22.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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1000rpm
One play, not enough to rate. It's like an Alien themed resistance with dice for random action options.
calconey
Social deduction with dice and a space theme. Die rolls can get a little tedious after a while if you aren't moving the ship along. Culled; did not like the dice action selection mechanic. Although I love the theme, there are many other social deduction games that I would bring out before this one.
Horror Leader
I've gotten a lot of mileage out of this small box game. It really works with my particular group of gamers. +Double dose hidden information +Short, straightforward turns -Inconsistent Art -Some intuitive rules