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Through the mist, you can just about see the gigantic form of the factory. This is where the essence of dreams is shaped! We will enter the factory through the grand entrance. Here are the famous machines! You can repair, combine or dismantle them. They will produce the resources needed to repair more powerful machines. I am sure that you will quickly make the best use of your resources and the space available in your workshop to carry out the projects of the design office and gain Victory points!
baralock
Pas forcément équilibré, j'ai pris une carte surpuissante au début et c'était plié pour le reste de la partie
BrunoDeVries
Update: After five plays sold it with a bit of pain in my heart. It's a pity to let go of such a beautiful visual treat. But the restrictive engine building and slow build up ended up being too boring. ----- I bought it based on looks and playing up to 10 victory points (the game ends at 20 VPs). Having played a full game now I'm not entirely sure how to rate it. I'm suspecting I want to like it more than I do. We'll see. At a game club I brought Imaginarium with me and at another table I saw some people playing Splendor and then the similarities hit me. In Splendor you're gathering gems to buy gem mines, that provide gems to buy more gem mines. The more expensive gem mines give you victory points and the first to reach 15 VPs (probably) wins. Imaginarium plays out the same way basically. You buy machines that produce resources and you use those resources to buy more machines. VPs are provided by dismantling machines or by reaching a certain combination of machines called projects.(like in Splendor with the four end game goals). The difference is that there's a lot more stuff tacked on. There are characters to hire that give upgrades or special effects. Machines can be combined to be more effective. And some machines have special effects themselves. But all in all, quite similar.
Bazmondo123
Stunning to look at and beautiful components but restrictive game play and lacking any type of theme. Who wants to be the best machinist!? The engine building does not satisfy and once you get used to the game's good looks there is nothing but frustration and cube pushing. Over fiddly, drags, lots of downtime and ultimately dull. It's a shame as I really wanted to like this one :(