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Koi
40m - 60m
1 - 4 Players
Ages 10+
In programming, every player must secretly choose and commit their moves for the next 'n' turns. Then each player plays their turns out according to the choices made. The key to Action / Movement Programming is that all players choose and lock in their actions, prior to anyone executing any of their actions.
Action / Movement Programming
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Hand Management
Maneuvers that directly attack an opposing player's strength, level, life points or do something else to impede their progress.
Take That
Animals
40.00
€
25.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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Evenhope
The lack of control is what makes this game fun, but you have to have the right mindset for it. Beautiful components. Lots of variety with the Weather cards make this a game worthy of repeated plays.
Kweevnidny
Played once solo (dull) and once 2 player - this worked a lot better than the solo robot (which effectively acts as an opponent). However it still lacked something and luck of the card draw was significant. The weather cards worked but the movement cards did not I found them too restrictive.
Slaverzguild
It's really pretty, and pretty simple. The cards you draw determine how you move, and since the whole game is based on moving your Koi around, whoever draws what they need wins. Coupled with the out-of-theme meanness of the game make it frustrating to play.