Kitten Klash
1m - 2m
2 - 2 Players
Ages 6+
Meeple on Board Rating
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Just like kittens clawing and wrestling for supremacy, Kitten Klash puts two players in a frenzied dash to grab the most matched cards from a constantly changing tableau. You need the attention of a tiger and the speed of a cheetah to win this lightning-fast real-time game.
In more detail, players continuously lay out cards in two rows of three opposing stacks, keeping an eye peeled for horizontal or vertical color matches. When you spot one, you reach out fast-fast-fast to grab both stacks, then go back to laying out cards until you spot the next match. When one player is out of cards, the round ends and players count up their points from the cards they grabbed: 1 point for each of your own cards and 2 points for each of your opponent’s cards.
You can play a round of Kitten Klash in 30 seconds. Play three rounds to see who is the top kitten in your house!
Note: With two decks of Kitten Klash, four players can play as two side-by-side teams frantically seeking and grabbing card matches across six opposing stacks.
Ages | 6+ |
---|---|
Players | 2 Players |
Play Time | 1m – 2m |
Designer | Alice Davis, Matt Jacobs |
Mechanics | Pattern Recognition, Set Collection |
Theme | Card Game, Real-time |
Publisher | Daily Magic Games |
TaceoAgrotis
Have a deck of Uno cards? Use that instead. This is a very slight variation of a game I played in highschool we called "Uno Speed". Essentially put down a row of cards, look for matches and grab them first, the person with the most cards at the end wins. This game might have been better if the production value was higher but there are litterally two pieces of art done for the whole thing. At least make new cat art for each color on each side.
dwacker
Dexterity-based card game with a fun theme for little kids. There is no penalty for flip and slap (i.e., "claiming" unmatching pairs), so Jungle Speed seems the go to game in this genre.
Achire
Underrated. It's 1 minute, speed matching game that's unusually well-designed. Harder things are worth more points than weaker ones and the playtime is fantastically short. Exactly what a filler should be. Love it!