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Dorothy Munford, the owner of the publishing emporium named after herself, organizes the annual family reunion in the hotel that’s been hosting it for years and that has earned her trust.
Her daughter, her son and his wife, her new boyfriend, and her first husband attend the meeting. Mrs. Munford wants to use the gathering to meet her lawyer and change her will. The young man brings the documents that both Dorothy and her right hand at the company must sign; the latter, as a witness.
Instacrime is a cooperative game system which introduces you to a mystery that needs to be solved by a group of detectives. Each player must describe the contents of their photographs in order to share the information at their disposal with the objective of setting out a joint theory that explains the case.
Each case is unique and unrepeatable, and therefore, it can only be played once.
But don’t worry! If you want to make the most of it, let a group of friends play it and have fun listening to their theories.
—description from the publisher
Ages | 10+ |
---|---|
Players | 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 40m – 60m |
Designer | Francisco Gallego Arredondo |
Mechanics | Cooperative Game |
Theme | Deduction |
Publisher | ABACUSSPIELE, GDM Games, MTS Games |
punkin312
This game would be rated much higher if it actually had some sort of scoring at the end (like in The Sherlock Files: Elementary Entries). It is still rated highly because it is innovative in the best possible way, with photographs. I always want actual photographs in games where they are being used and this is just so clever. Loved this, just needed a better ending.
Flemeth
Les jeux d'enquête sont tellement à la mode que tout le monde s'y met et tente sa chance, de manière plus ou moins heureuse. En tentant l'originalité pour se démarquer de la masse, certains brillent dans l'exercice (MicroMacro Crime city), d'autres proposent de l'enquête au rabais. C'est le cas avec cet Instacrime, qui pourtant peut se prévaloir de ne pas copier les Sherlock et autres Unlock, en proposant un jeu basé sur de la communication à partir de photos visibles et décrites uniquement par le joueur actif. A chaque joueur actif donc, de décrire ce qu'il voit le plus précisément possible sur sa photo, un peu à la manière d'un Identik/Duplik, et aux autres de prendre des notes. A la fin il nous faut reconstituer l'histoire avec les notes prises par chacun, pour comprendre le déroulé, le mobile, l'arme du crime. Si l'idée est sympathique, le packaging minimaliste pas dérangeant, les photos plutôt bien travaillées, force est de constater que l'histoire est tirée par les cheveux et que les scénaristes ne se sont pas trop foulés, l'histoire restant très classique. Bof.
Peerchen
Really liked the concept, but even after knowing the solution there are some jumps you have to make. In other words: Its nearly impossible to find out, who killed the victim imho. At the core isthe problem, that it cant decide if the focus should be on solving the crime (and discussing etc) or on discussing the pictures. For the former the details are too small and too many, for the latter there are too few details. Either you have to struggle to find them, but then they need to be watertight or they should be clear enough and then it should be about deduction.