15m - 30m
2 - 4 Players
Betting/Wagering games are games that encourage or require players to bet money (real or in-game) on certain outcomes within the game.
Hand management games are games with cards in them that reward players for playing the cards in certain sequences or groups. The optimal sequence/grouping may vary, depending on board position, cards held and cards played by opponents. Managing your hand means gaining the most value out of available cards under given circumstances. Cards often have multiple uses in the game, further obfuscating an "optimal" sequence.
Games that use the Memory mechanic require players to recall previous game events or information in order to reach an objective.
I have played this three times now and I love the deduction mechanisms of such a simple game. The art on the cards are wonderful and I see myself playing it many more times in the future.
I appreciate the small box game. The graphic design is nice. However, deduction, similar to Clue isn't for me. You have to keep up with a lot of notes and I just really didn't care for it.
I can see why the rating for this game is relatively mediocre. I can't explain it exactly, but something about the card giving feels really weird. Moreover, the type of decisions you make each turn don't really change. That being said, I love me some logical deduction, and the the card taking while weird is clever. It is also more fun to deduce based on exchanges between other players than it is of when it is your turn, as for those exchanges you have imperfect information.