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Carcassonne: Gold Rush
35m
2 - 5 Players
Ages 8+
Tile Placement games feature placing a piece to score VPs, with the amount often based on adjacent pieces or pieces in the same group/cluster, and keying off non-spatial properties like color, "feature completion", cluster size etc.
Tile Placement
American West
34.00
€
30 day low:
Out of stock
Search for:
Kickstarter – Gamefound
Board Games
Strategy
Family and Children
Party
Adult
Thematic
Ελληνικα Παιχνιδια
LCG
Arkham Horror: The Card Game
Marvel Champions: The Card Game
The Lord of The Rings: The Card Game
RPGs
D & D
Pathfinder
Gamebooks
Others
Accessories
Game Mats
Bags
Dice
Sleeves
Sapphire Sleeves
Paladin Sleeves
Other
Novels – Books
Plunder boxes
Marvel: Crisis Protocol
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booned
This is what I'm looking for in a Carcassonne variant. It still feels like Carcassonne, but with a different look and a single twist that makes it interesting. In this case, it's the competition for mountains (what in vanilla Carcassonne would be cities). They don't have set point values, instead you pile on some face-down mining tokens that are worth somewhere between 0 and 3 maybe? When you complete a mountain, the strongest player gets all the tokens. BUT, each player has a tent they can move around, and it can be placed on a mountain even if another player is already there. On their turn, instead of placing a pawn or moving the tent, they can take a gold token from the mountain, even if it's not complete! So a valuable mountain will slowly diminish in value until it's completed. What a neat idea! It works great and is a lot of fun.
bogdanjovi
Another Carcassonne twist, but this time you loose the frustration of missing a favorable meeple placement
DarrylFerster
I bought this for Annie at Dragon's Den's 2014 Boxing Week sale for $23.99. It's very good. A standalone variant. Easy to learn.