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There is a hidden history behind the famed (and failed) 1914 expedition to the South Pole. Now, with the fourth instalment of the T.I.M.E Stories range, discover how it could have turned out and what the T.I.M.E agents need to do in order to prevent things from getting bad to… unspeakable.
• The Cthulhu Mythos finally enters the T.I.M.E Stories universe.
• Shorter scenario with a high pressure level.
• Surprising twist, guaranteed to make players wonder what is happening here!
alexlauth
It quickly became clear what this expansion would be about and in which setting we were thrown into. The beginning was exciting, with a nice twist. But unfortunately, the longer the game went on, the weaker the story became. I missed riddles like in other cases. The gameplay was very very straight forward without interesting decisions to make. For me a medicore case in a nice setting.
BrotherG
Might be my new favorite TS module! What a trip this is! Had a half a mind to quit on TS after the next expansion, as we felt it was slowly losing it's luster. But this expansion not only invigorates the whole game for us, it retroactively raises the grade of all previous expansions. Very different. Insane. Fun!!
Chabousse
Better scenario than Asylum for me. [SPOIL] I enjoyed mostly the fact that the first run is different from the others, which makes this scenario less repetitive. Good fun.