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In Scooby-Doo: Escape from the Haunted Mansion, players take on the roles of the teen sleuths and their courageous canine pal to solve a mystery! Work together to decode clues and find your way out of the haunted mansion in this co-operative "Coded Chronicles" game. Can you solve the mystery of Lady Fairmont’s ghost with the help of Mystery, Inc.?
In more detail, more than fifty clues are hidden in the pieces and interactive game board to help you discover what happened in Lady Fairmont’s haunted mansion! Players share five narrative booklets to be read as everyone works together to fill in the story’s missing details. Different parts are kept in secret envelopes to be opened as the crew unlocks the answers.
Scooby-Doo is the first of the "Coded Chronicles" games, the second will be The Shining: Escape from the Overlook Hotel.
-user summary
Step into the roles of Scooby-Doo and the Mystery Inc. gang as you work to solve the mystery in Scooby-Doo: Escape from the Haunted Mansion. Work together to decode over 50 clues and find your way out of the haunted mansion in this cooperative Coded Chronicles game, an officially licensed escape room board game great for Scooby-Doo fans.
More than 50 individual clues are hidden in this game’s interactive game board and pieces to help you discover what happened in Lady Fairmont’s Haunted Mansion! Players will share five narrative booklets, to be read as everyone works together to fill in the story’s missing details. Different parts are kept in secret envelopes to be opened as the crew unlocks the answers, keeping everyone on the edge of their seat. Scooby Doo: Escape from the Haunted Mansion is made for one or more players, ages 12 and up.
About Coded Chronicles: Coded Chronicles is an at-home escape room style game where players work together to unlock clues and solve puzzles by using a unique code revealing mechanic. Each game offers a unique storyline and objective to provide a one-of-a-kind game-play experience.
-description from publisher
Game Components:
5 Narrative Books
13 Map Tiles
60 Clue Cards
8 Secret Envelopes
5 Character Standees
1 Mystery Manual
Ages | 12+ |
---|---|
Players | Solo, 2 Players, 3 Players, 4 Players, 5 Players, 6 Players |
Play Time | 60m – 120m |
Designer | Jay Cormier, Sen-Foong Lim |
Mechanics | Cooperative Game |
Theme | Movies / TV / Radio theme |
Publisher | The OP |
hopson1996
A fun game and It's a game that really gets you thinking. The only problem I have with it is that you can only play it once. There is only one outcome so once you play it the one time, that's it. Theres only one correct path to take throughout the game.
boredguy77
Really enjoyed this one! I played with my 9 year old and we both had a blast solving the puzzles. It's unfortunate that this is a one-time play cause I want the story to continue. Nothing beats the satisfaction of my kiddo finding a solution I didn't and watching the story unfold together.
alpal2020
November 2020 Another escape-room style game. With no time limit and almost no loss condition. Manages to feel more like an interactive story than a puzzle.