Meeple on Board Rating
Be the first to review this product.Board Game Geek Reviews
Be the first to review “One Deck Galaxy”
You must be logged in to post a review.
Your civilization has reached the stars, and your population is hungry for discovery. Explore, colonize, research — but be sure to build up your strength to be ready for the dangers that await!
One Deck Galaxy is a co-op space civilization-building game using only cards, dice, and tokens. Each card in the deck represents both a location in space your civilization has scouted, but also the benefits it could reap by colonizing or studying it. These benefits increase your ability to roll dice and manipulate them, and help your civilization grow stronger. When the deck runs out, the era advances and your foes become more dangerous. If you’re not ready, they may overwhelm you and send your empire into decline before it can become truly great!
Ages | 14+ |
---|---|
Players | Solo, 2 Players |
Play Time | 30m – 60m |
Designer | Chris Cieslik |
Mechanics | Cooperative Game, Deck, Bag, and Pool Building, Melding and Splaying, Move Through Deck |
Theme | Card Game, Dice, Space Exploration |
Publisher | Asmadi Games |
KRWoods1
This is every bit as good as One Deck Dungeon, though I think it needs about twice as many enemies before it can earn the perfect 10 that Dungeon gets. I will say that some aspects are extremely fiddly though - you will constantly be tucking and removing cards. However, other than that, the game has lots to love. It is a well-designed, solo first game. I do wish there were about twice as many adversaries, though, but I guess that's what expansions are for.
Festivus99
Get at Retail instead of KS Nothing in KS that's not in Retail Version Deluxe KS has plastic cards and foil tokens
abrocker
Played my 4th game and I think I figured out my feelings towards One Deck Galaxy. It feels like a jigsaw puzzle to me, which isn't an unpleasant experience. It's a sort of plodding experience where your brain is engaged to work the mechanisms. Unfortunately, at no point did I feel clever in what I was doing. The powers in the game don't combine in interesting ways to produce different results. It was interesting to see how this system could be applied without dice manipulation, but it feels like an overall miss.