Mansions of Madness: Second Edition is a fully cooperative, app-driven board game of horror and mystery for one to five players that takes place in the same universe as Eldritch Horror and Elder Sign.
92.00€
Out of stock
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AdlerCiv
Sleeved with Sleeve Kings sleeve size: Mini (SKS-9901) - 209 cards Sleeved with Sleeve Kings sleeve size: Tarot (SKS-9966, 55/pack) - 8 cards
2dTones
From a mechanical perspective, there really isn't much in the way of meaningful decisions to make in the game, and some of the scenarios are loooong. But on the other hand, it's one of the most engaging storytelling games I've played, and doesn't *feel* anywhere near as long as Arkham / Eldritch even though it often is. The cost of buying not only the game, but enough scenarios to keep it interesting, is also fairly outrageous - and fortunately a burden I don't have to bear. A mixed bag which overall I seem to enjoy. Will become a staple part of my case for being an Omnigamer...
Afrochiapet
Mansions of Madness is in the familiar vein of a Fantasy Flight game offering thematic fun with some manageable jank. Out of the box the various scenarios offer different hooks and pacing to the gameplay, although I would recommend carving out a chuck of time as the 2-3 hour estimate is accurate. And given that time allotment, the ratio of enjoyment and pay-off for each scenario vary. Did I mention jank? I think I did. Sometimes you'll be thrown into unwinnable game states due to the randomized round events. Other times you'll be faced with one of the clunkier time sinks (such as puzzle boxes) that eat into your number of turns. And there might be occasions where the game throws a nonsensical armada of Deep Ones because there needs to be a climax. These descriptions may sound like I hate MoM, but that's not true. For every groan-worthy random event there are opportunities for memorable moments. Clearing out a room of baddies with just a knife? Possible! Running around a house while dodging/distracting monsters? Probable! Chucking dynamite at Cthulhu only for him to teleport away? Soberingly true. The combination of plastic, cardboard, and an electronic app readily gives you a spooky experience to play with friends. This is a good beer-and-pretzels game. You will likely lose. But that doesn't mean you can't have fun doing it.