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Even more horror awaits you in Beyond the Threshold, the first expansion to Mansions of Madness Second Edition. Introducing two new investigators, one unfamiliar creature, and a variety of additional components, this expansion will extend the possibilities of your journey through each and every unsettling scenario of uncertainty and anxiety.
Cor6
Good content booster for the game with additional cards/tiles etc. The extra characters are appreciated and the miniature quality is slightly improved over the base game. Introduces some of the more esoteric parts of the mythos with a focus on yog-sotthoth. Spawn are a fun monster in game that are a bit more cerebral than the core monsters. Vengeful impulses is a better intro scenario for players more interested in a mystery. Gates of Silverwood manner is just a good creepy story. Minor quibbles about keys vs clues as a colorblind player, duplicate names on tiles with the core set and fidliness of room placement in one of the scenarios.
CortexBomb
These expansions can be tough to rate. I am big on scenarios, so I like the value of at least getting 2 new scenarios in one, smaller expansion so that is a plus. The new monster type is fine, it does add a bit of something to the game, though I'm not sure how much use they will get when playing content outside of this box as it seems like FFG would be reluctant to even have them as optional content in other adventures. Extra tiles are fine, as are investigators (the stack is honestly thick enough already...), but I don't buy expansions for those as I already own a ton of content in those areas. Scenario Comments (can be mildly spoilery): Gates of Silverwood Manor - (Beyond the Threshold, 1 of 2) This scenario takes the investigators back to a pure haunted house story, but spices it up considerably by having the actual layout of the house shift during the course of the story. This is an excellent thematic touch and we really liked the play of this. The story is more thematic and investigation oriented, but if the timer starts to run out your team will need combat chops to have any chance at suriviving. The 4* difficulty is pretty accurate with this one, but we liked it a lot, and didn't feel like the scenario was unfairly punishing. I would likely volunteer this over Cycle of Eternity as a teaching map at this point. Vengeful Impulses - (Beyond the Threshold, 2 of 2) The story is a shorter investigation centered scenario which means it is light on monsters and combat and big on interrogating NPCs. If you like this type of scenario (and I do as a change of pace) this is certainly a fine option as it seemed the right length for the type of play it offered (i.e.: I didn't mind Rising Tide, but I would much rather replay this). It's nowhere near as innovative as the other scenario in the pack, but I can't complain that it is there as an option going forward.
Bucho22
At $23 for 2 scenarios the little expansions are more bank for your buck. Some will argue that you get more physical components in the larger expansions but considering how much of this game consists of single use components I wouldn't bother hording components.