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You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered.
boiledsteak
Neat expansion, the threat of having the city spaces destroyed adds a nice dynamic twist and difficulty to the game that I really enjoy. I love how the flavor text really describes what's happening to the towns people in these horrific events too. Certainly not for those that want a easy breezy game though.
eh4iamgod
I've been quietly playing and collecting FF's lovecraftian I.Ps since 2005 and I haven't seen a small-box expansion of this quality until now. Cities In Ruin should be the new golden standard to which future small-box expansions are compared. It feels thematically transformative as one would expect from a big-box with the smaller injection on new content. The design of the new mechanics harmonize and underscore the theatricality and story offered by the new mythos and encounters. Signs of Carcosa was to Cities in Ruin as At The Mountains of Madness was to Under the Pyramids; the imperfect harbinger before the release of a new pinnacle for the I.P. I'm sure I will have criticisms that arise from future play but my first impression was exciting and lasting. TLDR Excellent would highly recommend.
Cyberchin
Si buscas una expansión que te dé caña y que rejuvenezca el juego original, esta es la mejor. La mecánica de destrucción de ciudades da una vuelta de tuerca muy interesante y espectacular al juego base. Muy recomendable para añadirlo al core.