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You feel it just below the surface. Something gnawing at the edges of society, an ancient being that could so easily erase the steady march of machines and concrete that have come to be recognized as progress in the modern world. Your visions show you a desolate future, where all that remains is dust, ash, and those who have long-slumbered.
eh4iamgod
I've been quietly playing and collecting FF's lovecraftian I.Ps since 2005 and I haven't seen a small-box expansion of this quality until now. Cities In Ruin should be the new golden standard to which future small-box expansions are compared. It feels thematically transformative as one would expect from a big-box with the smaller injection on new content. The design of the new mechanics harmonize and underscore the theatricality and story offered by the new mythos and encounters. Signs of Carcosa was to Cities in Ruin as At The Mountains of Madness was to Under the Pyramids; the imperfect harbinger before the release of a new pinnacle for the I.P. I'm sure I will have criticisms that arise from future play but my first impression was exciting and lasting. TLDR Excellent would highly recommend.
Azriel_Stryx
The expansion really upped the challenge level of this game. It's good to get your ass handed to you on a platter with tentacles every once in awhile.
ClintBeastWood
Petite extension,mais grand niveau de difficulté ! Vous affronterez Shudde M’ell le destructeur de cités. Challenge en perspective ! Small extension, but high level of difficulty! You will face Shudde M'ell the city destroyer. Challenge in perspective!