18.00€
In stock
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cassionandi
Played just the Canyons map. Very nice twist where no players want to fall to the holes, because there is not way back there alive.
Eoin Corrigan
The Warlock's Tower is excellent - the portals and tower add to the tactical considerations - a sniper in the tower can be very effective, while area attack characters can be very useful if placed at a portal. The Crystal Canyons are a good contrast, with relatively large depression areas and some blocked lines of sight. Played July 2021. Acquired June 2019.
bigmac33070
Yeah, now this is great! A double sided board with 2 maps. The canyon map is the one I liked less. It has mostly high ground. So, if you get stuck in the canyon spaces, you will have to use extra cards to climb out. Also, the spaces are spread out more (with areas with no spaces blocking areas), so more move cards must be used. This was fun, but it makes the game longer. Combat was used much more in this game. The other side is the Wizard's Tower. This was fabulous. An outdoor map that has 5 Portal spaces. These are all over the board but they are considered adjacent for movement and attacking. You can do some very sneaky things with this. The middle space is the Tower itself. It isn't numbered, but if you get a character on thee, it is considered adjacent to every space on the board! I got Tak for the Circus team (my favorites) onto this spot and I was just blasting everyone I could. This is a keeper. I wasn't interested in getting anything more for Wildlands, but with how much I liked this, I think I might get the 2nd map pack. Excellent!